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Monday, August 10, 2009
Dynamic Water
Got a dynamic water texture system going in UE3.
No normal used, just 1 texture map. ...no point in spec or normal, no way to use them with transparency. The UE3 File is on the Inbox under WEEK 4-5 > NATE.
Take a look if you like.
1 comment:
Shawn
August 12, 2009 at 7:51 AM
wow, I like the way the water is looking!
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wow, I like the way the water is looking!
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