Monday, August 17, 2009

Stone Texture Tests

Some stone texture color and spec tests. After making the stone textures, I made some hand-painted color specs, with the green stone having a purple hue and the purple stone having a blue hue. The third (blue) wall has no spec to show the contrast between spec and no spec. There are no normals in any of these scenes, but the spec gives the appearance of a curved surface.
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With a light source located above and behind the player, the spec looks like the above.



At a wider bounce angle from the light (more direct reflection to the viewer), the spec burst becomes wider on each stone.



Up close shot above, hand painted textures become readily apparent. The texture is tile-ready, but I have it set at 1 tile to view the textures better. I'm leaning towards as large a tile as possible to reduce pattern formation and for more effective use of pixel density.



Angle where no light is reflected back at viewer. We might do well to have omni lights that cast no shadow to force spec reflection at different angles, and a main light source to cast shadows in a world direction.



Above shot to show how the spec reacts on curved surfaces.



Above shot shows spec view on ground. Light source is a directional light located to the front and above of the viewer. Again, no normals used, only hand painted spec in the spec color and spec level slots in max.



Same shot with spec removed.



I created a spec with the inverse areas filled to test how that would look. I think version 01 is better, but this may be useful later in a different application, so I included it for posterity.

1 comment:

  1. Looks fantastic Glenn. Are those shots from Unreal?

    If not, you should throw them in, to see how it looks.

    As for the spec, that's perfect. Fake the 3d shapes with painted lighting and nice clean spec.


    If we get a few more textures like this, and the wood one we have, we'll be set for sure.

    Unfortunately, my stylus snapped in half on transit up here, so proper texturing on my part will have to wait until my new one arrives.



    The spec of the texture really brings it to life with the strong colors. The more I look at it, the more I like it!

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