Monday, July 20, 2009

-: CONCEPT LIST :-

You all should have noticed by now that (in game) there are different job classes and treasure items which carry through to every node. USE THIS THREAD as a listing for those things that we need to make sure we include. Please add any missing items you see to a COMMENT OF THIS THREAD and I will add them to this head post.
Note: for future reference I will add a link to the right of the blog that will go directly to this CONCEPT LIST so that you won't have to search the entire blog just to find this post.

And now, the list:

JOB/TRAINER CLASSES:
(remember, we can invent our own: fisherman/lifegaurd/ect.)
  • adventurer
  • ninja (not sure if these are in every node, please confirm)
  • postman
  • medic
  • blacksmith
  • miner
  • warrior
  • archer
  • wizard
  • kart driver
  • chef
  • brawler
  • card duelist
  • explorer

1 comment:

  1. As for things I'd like to see (beyond the free realm standard):

    Fisherman
    Alchemist (could be mixed with the wizard I suppose?)
    Boat Maker
    Brewer
    Lumberjack


    Note, the zone is large enough to spread some of these out. Like an Adventurer... they should be off, climbing cliffs and what not, tht's adventurous!

    Let's think of where these people would be, and concept up surrounding scene to characterize it strongly.

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